Hello everyone, after we’ve taken a look into the future and told you what to expect in 2019 in our last blog post, we will now review 2018 and summarize what happened last year: Quarter 1 2018 was started by the preparation of the prototype for the German Computer Games Award. The decision about an application in the category junior award/ prototype was already made at the end of 2017. That’s why we put most […]
Hello everybody, 2018 is coming to an end and a lot happened this year. Besides the release of our pre-alpha demo and our visit to Gamescom many changes have taken place in our team and project. In addition to that, we made good progress in terms of development. But before […]
Hi there! In the last months, our team was quite busy again, while our artists were working on concepts and style studies (which unfortunately we can’t show you yet) our programmers worked on the next technical demo version. Demo 0.2.8 contains several bugfixes, regarding interaction (switches, doors, elevators, etc.), cover, AI, UI, gamepad and general gameplay. Besides various bugfixes, […]