Looking for a drafting software for story and dialogue, we found a possibility through our students in our team, provided by the Trier University of Applied Sciences. It offered the opportunity to use Articy Draft 3 (stylized “articy:draft”, in the following called “Articy” for simplicity). We saw this as a chance to explore the software extensively for our use. And it convinced us. But what is [...]
Since it’s getting colder outside, the time of story-telling has started. In preparation for this we worked on the subject of story and worldbuilding during the summer months. So now we can give you an outline of our game’s world and setting. But note, that the gender of our protagonist [...]
Hello, today we want to give you an outlook on how we will continue with Eternal Escape (work title) during the next months. As we mentioned in our last blog it’s about giving you a timetable of how we will create the Vertical Slice Prototype (VSP). Therefore we switched the [...]
As we are already some months in the year 2020, we‘d like to give a quick rundown on what we‘ve done these last couple of months and what‘s to come later this year. Goji Interactive UG With the new year, we completed the formation of „Goji Interactive“. We always wanted [...]